PhysX FleX is a particle based simulation technique for real-time visual effects. So far we showed examples for rigid body stacking, particle piles, soft bodies and fluids. In this video we’ll be showing some of the new advancements within PhysX FleX.

Additional Links:
PhysX FleX: https://developer.nvidia.com/content/new-flex-features
NVIDIA GameWorks: http://developer.nvidia.com/gameworks

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